![]() Just listing off the amount of option selects he has is so fucking nauseating because the list is massive. Because he has so many, I as an attacker need to try and predict what the Conqueror will do as a defender! It DOESN'T MATTER if the option selects can be baited. Why do we accept the fact that Conqueror lacks any interesting offensive tools, while his defense is so adversely strong that even most of the top tier heros have trouble initiating against him, with black prior the exception? Why would we look at this hero, who's kit revolves mostly around shutting down another player's attempts at offense, and say "Yeah, that's super healthy for the game"? So I have to ask as I genuinely don't know the answer to this question: Are we fine with what Conqueror is, and if so, why? Plainly put, Conqueror is too strong defensively and his ability to shut down offense completely with so many different Option Selects is oppressively stale and not fun to fight against.Ĭonqueror ( And Lawbringer to some extent ) are old memories from the days when the turtle meta still reigned supreme. However, Conqueror as a hero spits in the face of all the progress we've made towards making the game a fun, interactive experience at all levels of play, including competitive. We hated the turtle meta, often screaming for stupidly good defensive moves ( Like Lawbringer's old Shove on Block ) to be removed so that offense can take center stage and defense takes a back seat. ![]() We as a community have always preached and asked for offense to become more favorable than defense. Streams or videos of For Honor tournaments or high level scrimsĭiscussion concerning balance or competitive play ![]() Misinformation & factual errors will be removed.Ĭontent creators are allowed to post their content under the strict condition that it is high quality: Punishes & combos must be tested in a controlled environment with real players. Exceptions can be made for posts with multiple clips showing gameplay relevant bugs. “What happened here?” clips belong in the Q&A Megathread. Posts regarding reworks and balance must be high quality. Rant posts and other low quality posts, will be removed. Use the Q&A Megathread for general or simple gameplay questions rather than making a new post. Anti-competitive, and actively unhelpful content, will not be tolerated. There is a strict focus on improvement and competitive play. Please read reddit's content policy and follow proper reddiquette.
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